Course Description
ART310 is a studio/performance oriented course. It is a continued exploration of Interactive Media, Software and Programming with emphasis on the creative and experimental use of available tools. Interactive time based media will be the focus of the class,
We will use Flash and Actionscript to define interactivity, and the basics of advanced programming, as well as experiment with digital time based tools.
Process and Strategy
The class will be divided into separate areas. The frist one will be devoted to exploring and understanding the logic of programming using Actionscript. The second area will be devoted to understanding Interactivity, Computing, non-linear thinking, non-linear narration, story-boarding and pre-production of interactive media with specific projects geared towards dynamic web design.
Readings / assignments / requirements
Flash CS3 Professional, Todd Perkins / SUGGESTED
ActionScript 3.0 for Adobe Flash CS3 Professional Hands-On Training, Todd Perkins / SUGGESTED
Flash is a continually growing application. Most of the material we will use is available online from diverse and informative sites. The readings are recommended, but the class is intended to teach you how to use information and examples available on the web.
It is highly recommended that you buy your own domain name and server space so you can post and share your projects on the web.
Make sure you check and empty your ut webmail account regularly. We will use Blackboard permanently to post the grades and communicate.
Short readings will be distributed throughout the semester. Most of the information will be provided by the teacher or will be found freely online. Critiques will frequently be initiated from various topics covered in the readings. In order to participate effectively you will need to have read the required texts and be able to articulate your responses to them within the context of class discussion and critique. We will watch plenty of excerpts from movies and documentaries during the class that will also be considered as part of the material for the class.
Use your own portable hard-drives or iPods, and JumpDrives such as Sandisk or others in case you have any, to store your work. Do not rely on the CASS LAB student server, it is not secure and you might lose your data. Do not test processor intensive movies off the student server, you might crash your machine. Save all the files on the desktop and at the end of the class copy them to your archiving media.
Grading
There will be several projects throughout the course, including assignments, quizes and others. Each one of them will be a part of the final 70% of the grade. If necessary I will do some pop quizes, depending on the students' participation and motivation, and depending on how certain classes work, I might add an extra work not listed in the syllabus or even skip an assignment. The final project will count for 30% of the final grade. The grades posted on BlackBoard may not reflect the final grade on SpartanWeb.
Possible last-minute changes
Although unlikely, it is possible that last-minute changes might be made to the dates for all assignments or class meetings, excepting only the final exam. In this unlikely event, I'll make all possible efforts to inform students with sufficient lead-time.
I reserve the right to modify this syllabus for any reason at any time. |
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Abbas, Yara |
JR |
EMAT |
Bradley, Kayla |
SR |
GD |
Hurtault, Stefane |
FR |
DIG |
Johnson, Dale P. |
SR |
EMAT |
Kielar, Ursula |
SR |
ADPR |
Murray, Patrick |
SR |
ADPR |
O'Neill, John J. |
JR |
EMAT |
Schleper, Cara |
JR |
EMAT |
Schwartz, Neal |
JR |
DIG |
Valery, Victor |
SR |
COM |
Vigliotti, Dylan |
SO |
EMAT |
Williamson, Meghan |
JR |
ADPR |
Zhou, Raymond |
SR |
DIG |
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